1/ #WeeklyUpdate: Week Ending March 3, 2023. Bluzelle.
09 Mar 2023, 12:24
1/ #WeeklyUpdate: Week Ending March 3, 2023
Bluzelle
This week the focus was on adding improvements to validators, staking, IPFs and working on the NFT module.
Read about all the updates here:
Same news in other sources
1BluzelleBLZ #426
09 Mar 2023, 12:27
🔥 Weekly Update: Week Ending Mar 3, 2023
Bluzelle
This week, the focus was on adding improvements to validators, staking, IPFS and working on the NFT module.
Read about all the updates here:
GAMMA 4
The main focus now is polishing the MVP so it has the visual effects and animations we desire to make the game look amazing.
Design
🔷 Game balancing
🔷 Hybrid Forge - mockups finalization, Enemy animation/VFX sheet update, Enemy battle mechanics proposal
Art and Visual Effects (VFX)
🔷 Redesigning Zyx cards/ Animations feedback/Sketch
🔷 Campaign map and VFX assets
🔷 Finalize Riblik cards
🔷 Campaign map and Campaign screen UI, UI proposal (colours and font sizes)
🔷 Push previous animation/starting Droid Shield & Droid Repair, Crew Mechanic& FIRESTORM Unit
🔷 Normal Attacks/ Ethan VFX fixing
🔷 Goblin ZYX MINEBORN VFX
Tech
🔷 Animation hit chain implementation
🔷 Card balancing tool
🔷 Loading the cards from backend, Changes due to API changes
🔷 Campaign FTUE, formation loading flow
🔷 Updated the DTO for player data, get user data api, Update swagger docs, User Inventory - Get and Update
🔷 Finalizing Onno VFX, Camera Bug Fixing/Ethan VFX corrections
Spread the word:
Bluzelle ~The Blockchain for GameFi!
Weekly Update: Week Ending Mar 3, 2023. Bluzelle.
🔥 Weekly Update: Week Ending Mar 3, 2023
Bluzelle
This week, the focus was on adding improvements to validators, staking, IPFS and working on the NFT module.
Read about all the updates here: https://bluzelle.notion.site/Week-Ending-March-3-2023-466f32cf06574d428c8dadcf654315b1Â
GAMMA 4
The main focus now is polishing the MVP so it has the visual effects and animations we desire to make the game look amazing.
Design
🔷 Game balancing
🔷 Hybrid Forge - mockups finalization, Enemy animation/VFX sheet update, Enemy battle mechanics proposal
Art and Visual Effects (VFX)
🔷 Redesigning Zyx cards/ Animations feedback/Sketch
🔷 Campaign map and VFX assets
🔷 Finalize Riblik cards
🔷 Campaign map and Campaign screen UI, UI proposal (colours and font sizes)
🔷 Push previous animation/starting Droid Shield & Droid Repair, Crew Mechanic& FIRESTORM Unit
🔷 Normal Attacks/ Ethan VFX fixing
🔷 Goblin ZYX MINEBORN VFX
Tech
🔷 Animation hit chain implementationÂ
🔷 Card balancing tool
🔷 Loading the cards from backend, Changes due to API changes
🔷 Campaign FTUE, formation loading flow
🔷 Updated the DTO for player data, get user data api, Update swagger docs, User Inventory - Get and Update
🔷 Finalizing Onno VFX, Camera Bug Fixing/Ethan VFX corrections
Spread the word: https://twitter.com/BluzelleHQ/status/1633805933267808256
Bluzelle ~The Blockchain for GameFi!